Considering virtual reality in the practical sense. Telling stories in 3-D in an immersive, interactive and integrative way:
Professions like architecture and the gaming industry have integrated 3-D technologies into their day-to-day workflow. But journalism hasn’t been as fast to integrate. To demonstrate 3-D capabilities in journalism, we’ve been working on a story about a young fashion designer who draws inspiration from a University of Missouri 175th anniversary exhibit of historic costumes. This story also forms a good backdrop to illustrate a near-term future scenario where 3-D content can be an integral part of the stories we consume and share.
The story was appealing for multiple reasons. The historic costume collection features pieces from prominent university leaders whose names are associated with some of the landmark buildings on campus. The three-dimensional nature of these dresses and richness of detail present interesting workflow challenges to produce 3-D content for storytelling. Moreover, the viewers who see this exhibit in person are not allowed to touch them, given their age and fragility. This provides an interesting opportunity for 3-D technologies to present an engaging story allowing the viewers to interact with virtual representations of these historic costumes. We were also keen to use off-the-shelf hardware and software technologies that are affordable for any news organization.
Thought you’d like that last part. Keep reading what Bimal Balakrishnan has to offer.